2013年12月6日 星期五

LOGO與公仔設計

LOGO以花博意向表達花卉植物為設計

第一款以長青植物為圖形表示,配合藍色線條代表對外推廣.
第二款以一朵鮮豔的花朵配綠色葉子,簡潔代表花博圖案設計.
第三款以花朵的外框為圖形,下面三條不同顏色的線條表示通往世界推廣多樣化的設計.

第一款以火鶴代表的公仔,紅色為主要顏色.
第二款是橘色小花,配以綠色做為葉子的搭配.
第三款是海芋,保持白色的外身,加上特有的黃色花芯.

2013年11月16日 星期六

線條

先民及兒童的畫,許多是用線完成的。形成線的方式非常多,但可分成以下四類:
  1. 等粗細 (even-weight):例子:
    彌勒佛白描圖
    康丁斯基(Kandinsky)的black circle,
    克利(Klee)的 "Man of the future"
  2. 粗到細 (thick to thin):例子:
    筆法
    畫作 ;
    披麻皴
  3. 亮到暗 (light-to-dark):例子
  4. 斷線 (broken):例子:
    不同斷線
    雨點皴
綜合應用
  1. T裇圖案 ;
  2. 鞋子的整體外觀
參考網站

難忘圖像的設計法

如何設計出令人難忘的圖像,Henry Wolf在《Visual thinking》一書中提出17種方法,茲條列如下 :
  1. 意料外的組合 :例如,X光照與一般照的組合
  2. 奇異的透視 :例如,MC Echner的透視作品
  3. 重復:例如,鏡像 
  4. 動作 :例如,貓捕鼠
  5. 巧用象徵 :例如,安迪沃荷的作品
  6. 尺度 :例如,達利的蝸牛
  7. 妙用文字:例如,懷素的書法源於那些細微的聲響
  8. 沾名作之光:例如,杜象用《蒙娜麗莎的微笑》,
  9. 色彩 :例如,草間彌生愛用的紅
  10. 拼貼 :例如,畢卡索的《吉他》
  11. 不可能的場景 :例如,愛麗絲遊仙境夢鋼盔後的馬尾
  12. 幽默 :例如,老夫子的漫畫狗也累了
  13. 物 :例如,Philip Stark設計的搾汁器
  14. 時尚與美女 :例如,Dior廣告宋紀研
  15. 性與愛情: 例如,色戒
  16. 繞圈子說故事 :珍古德(Jane Goodall)與小猩猩
  17. 名流:例如,孫芸芸





視覺設計的本質

視覺傳達需經由視覺設計來完成,Philip Thiel將視覺設計的本質歸納出以下八大項: 
  1. 目的、功能或用途
    溝通資訊;表達想法或態度,傳遞感受或情緒
  2. 使用場境
    空間的或時間的;知覺的場域;文化的、社會的及情境的場合及期望
  3. 材料
    400~700毫米波長的放射能量〈可見光譜〉
  4. 元素
    在視覺場域中的正反基本樣式區
  5. 元素的屬性
    數量、位置、大小、外形、方向、材質、色彩、表面品質、持久性、明度、動作。
  6. 組織的系統
    鄰近、相似、連續、封閉、律動、移運。
  7. 元素連結的類型
    同一、相似、對比、曖昧。
  8. 設計規範
    易讀性legibility、表達性、一致性、秩序、平衡、均衡
參考資料
  • Philip Thiel,Visual Awareness and Design, Washington Press, 1983.

花博標誌




2013年11月2日 星期六

對比--尺度.形/體.明度.材質.光滑與粗糙

在視覺傳達中,對比是只在一個完形內各元素間的對立面。從符號學的觀點看,那是一項差異。

對比的類型
一、尺度的對比
  1. 將實物件與人的尺度做對比
  2. 一物件與參考框內的比較
  3. 在參考框內放入熟稔的對比物件
二、形/體的對比

三、方向對比
  1. 水平、垂直
  2. 水平、斜角
四、明度對比

五、材質對比
  1. 光滑與粗糙
建議瀏覽

對比--大小.明暗.色彩




設計

有很多對比,大小的對比,形狀的對比,長短的對比,多少的對比,這些對比都比較容易理解,因為大小、長短、多少是很容易看得出來的,也是可以量化的,我們可以彩用黃金分割比的方式來限定我們設計中的這些長短多少比例。但是色彩沒辦法用黃金分割比來進行限定,所以色彩之間的對比就變得仁者見仁知者見智了。我時常聽一些美院的朋友跟我說這樣一句話:「素描靠功夫,色彩靠天賦」這句話雖說出來讓人覺得不那麼舒服,不過也能反應出一些問題,那就是說色彩是靠感悟出來的,關是練習是沒用的。

色彩太多了如果一一匹配分析也不現實,如果色彩只有256種那麼也就沒有色彩的煩惱了。不過我們可以從另一個角度來分析,我們從色調、明暗、飽和度三個方面來進行對比,這樣色彩的對比就會顯得比較的容易理解了。首先來解釋這三個關鍵詞:色調,指每種色彩獨特的性質。比如紅、黃藍,也就是一種色彩的基調。比如「酒紅色」就是紅色調的怎麼也能把他劃到綠色與藍色上。明暗這個很清楚,就是指色彩的深淺之分。換句話說,就是晚上與白天看同樣一個色彩,其色彩的明暗是不一樣的,因為他所反應的光線的強度也是不一樣的。或者這樣解釋,在一種色彩中加入不同劑量的黑色那麼這個色彩的明暗就會產生不同的變化。飽和度,就是指色彩的「純度」或是亮度。這個飽和度很有意思,他的特性有時會與色調與明暗之間變得很模糊不太容易分辨。



解釋了三個關鍵詞,下面要講的是什麼樣的對比是可性的。我們都明白配色時需要有對比不然就不好看。但是很多時間大家都不明白怎麼樣對比才是可行的。其實我們只要注意避開「灰」「邪」的配色就可以了。什麼叫「灰」呢,就是對比性太差,沒有精神,顯得灰、髒。那什麼叫「邪」呢,就是指對比極度的不和諧,有點針眼,讓人很不舒服。



如何避開呢,這裡有一個小竅門,只要尋求色彩、明暗、飽和度三者之間有一個是統一的。這樣的色彩對比通常不會出現什麼問題,我們可以通過下面的圖示來直觀的感覺一下。

 
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大小對比








明暗對比











色彩對比






鄰近色對比






冷暖色對比







部分圖文摘自網路

可見敘事:了解視覺組織

二○○三年一月二十盧克弗羅布萊夫斯基

藝術與工程美學與實用性可用性專家來自火星,平面設計師是來自金星。設計(視覺排序)和設計(技術排序)之間的爭論仍在進行。然而,一個網站,不能採取雙方都需要是成功的。
“交互設計是一個無縫融合的圖形藝術,技術和心理。” 布拉德短粗有線,2002年
那麼,為什麼在辯論?也許分界線坐落在我們的腦海中:左腦(邏輯)與右腦(直覺)。或者,如果我們把一個不確定性的觀點:很少有工程師花時間學習藝術和藝術家們花了幾年的時間編程或進行可用性測試。但時代變了。視覺設計師在網絡上工作,需要一個了解他們的工作,所以很多代碼的介質。許多已經進入了可用性實驗室。
但另一邊?開發商和人為因素的專業人員沉浸在文學上完形和色彩理論?他們肯定有它的編程環境的工具,使它很容易到處亂扔圖像,顏色和字體(各種形狀和大小)。但是與能力隨之而來的責任。在這種情況下,需要了解如何與您的受眾視覺信息傳達。
“我們發現人們會很快視覺設計是評價一個網站。” 斯坦福大學的Web信譽的準則,2002年
視覺傳播可以被認為是兩種相互交織的部分:個性,外觀和感覺,和視覺組織。演示的個性是提供情緒的影響,你的本能反應,你看到了什麼。創建一個合適的個性需要使用的顏色,類型的治療方法,圖像,形狀,圖案,以及更多,“說”正確的事情,你的聽眾。然而,這篇文章中,著重於另一邊的的視覺通信硬幣:視覺組織。

我們看到:視覺關係

每當我們試圖使視覺信息意識,我們首先觀察我們所看到的相似性和差異。這些關係使我們不僅區分對象,但給他們的意思。例如,顏色的差異意味著兩個不同的對象(或對同一個對象的不同部分)的規模,相差建議從我們的一個目的是進一步比其他,質地差(其中一個是更模糊)強制執行這樣的想法,等。一旦我們有一個元素之間的關係的理解,我們可以拼湊出整個故事,並了解我們所看到的。
這個過程加速了我們的能力,視覺組信息。當我們觀察一草,附近的對象共享一個類似的顏色,形狀,大小和位置的組合在一起,並給予含義:草坪。我們沒有其他比較每個刀片。
感知原則,給我們提出寶貴的洞察我們如何直觀組信息。例如,靠近對方的對象進行分組(接近)一樣,都是有著許多視覺特徵(相似)的對象。
圖1:感知原理:接近,相似性,連續性,和關閉。
但是,了解心理的方式中,我們組的視覺信息是遠遠不夠的,如果我們想成為能夠傳達一個特定的消息。為了做到這一點,我們需要知道如何使用視覺關係是我們的優勢,我們需要知道是什麼讓不同的事情。
雖然很多的變化是可能的,我們可以分為五大類:顏色,質地,形狀,方向和大小,獨特的視覺特徵分組。介紹在這些類別中的一個或所有的變化造成的視覺對比。兩個物體之間的對比度,他們就越有可能將被視為獨特和無關。
圖2:對象之間的視覺差異。

講一個故事:視覺層次

“設計師可以創造出亂正常,他們可以清楚地溝通思想通過文字和圖片組織和操縱。” 杰弗裡·維恩,網頁設計的藝術與科學
現在我們已經了解的基本途徑直觀地辨別物體,我們可以看大圖片:使用可視化的關係,告訴一個連貫的故事。在一個“視覺敘事”的元素被安排在一個很容易理解的重要性順序。人們關注的中心,吸引了觀眾的注意力,焦點將每個後續的故事。這種邏輯的次序是已知的作為視覺層次
要建立有效的視覺層次,我們使用視覺關係添加更多或更少的視覺重量的頁面元素,從而建立一個運動模式,通過佈局可以衡量頁面元素在何種程度上要求我們的注意力,或讓我們的視覺重量。興趣。大紅色的類型,例如,一個白色的背景遠不止一個淺灰色的點對比。因此,紅色類型的視覺權重首先吸引我們的注意,但它可能無法保持我們的關注,因為只要一個詳細的圖像。
圖3:在顏色,形狀和紋理的變化產生不同的視覺權重的三個對象的。
視覺優勢元素(最重的視覺重量)得到注意。他們是中心在佈局中的利益和他們的故事開始的地方。後續元素的層次結構指導休養所組成,通過我們的眼睛,讓我們的故事,當我們去的件。層次結構中的每個元素的相對位置,其重要性大局提供有價值的信息。
圖4:最重的(最直觀顯性)元素在這個馬戲團的海報是表演者的圖像和標題。他們溝通的大圖片:馬戲團在城裡。最輕的(至少視覺上佔據主導地位)在層次結構中的元素的門票價格和功能。如果逆轉層次,很少有人會知道馬戲團在城裡。相反,他們會被混淆,他們通過海報,看似推動“5.50美元。”
均衡的層次結構不僅提供了一個清晰的路徑的認識和了解信息,這也有助於統一成一個有凝聚力的整體頁面佈局內不同的元素。這將創建一個意義上的秩序和平衡。沒有視覺上的層次,爭奪注意力的頁面元素,因此,他們沒有贏。在所有的層次中,只有某些元素應該是頂部,其餘的需要跟風。在層次結構中的每一個元素的適當​​位置取決於你試圖傳達的消息。
圖5:在一個有效的視覺層次的佈局,獨特的視覺重量的每個元素引導觀眾通過頁面在知識性和適當的方式。

把它使用

任何給定的網頁是由許多不同的元素。導航菜單(可能幾層深),聯繫信息,搜索框,站點標識,和購物車只是少數。一個網頁的視覺組織可以傳達有價值的信息元素之間的異同及其相對重要性。一旦你的聽眾了解你的頁面元素的意義,他們可以運用這些知識對網站的其餘部分。
圖6:如果在頁面佈局中的所有元素均享有平等的視覺重量,使得頁面的感覺是很難的。含義是通過創建元素之間的異同和他們的地方在頁面的視覺層次。
一般來說,層次結構的網頁內容,導航,頁面上的信息和支持的基礎上的區別。也可以做成內每一部分進一步區分。一般的網頁層次結構(從最高到最低的重要性)可能看起來像下面這樣:

內容

  • 頁面標題
  • 款題
  • 嵌入式鏈接
  • 補充信息(標題等)

導航

  • 位置指示器
  • 頂級導航選項
  • 子導航選項
  • 跟踪路由(麵包屑)

支持元素

  • 網站標識
  • 站點範圍內的公用設施(購物車,網站地圖等)
  • 頁腳信息(隱私政策,聯繫信息等)
圖7:一個通用的網頁視覺層次。
當然,也有很多情況下,建議偏離這個公式(導航頁,主頁等)。每一頁的內容,受眾和目標,應確定其確切的層次。儘管如此,在網頁上的每個元素的可視化表示應始終是:
  • 適當的指示元素的功能
  • 貫​​徹整個網站
  • 正確放置在頁面的視覺層次(的方式反映其相對重要性)
然而,視覺層次,更不是簡單地解釋頁面元素。它引導用戶通過該網站的內容和互動。有了了解在層次結構中的每個元素的地方,我們可以強調的重要元素(如內容或交互點),征服其他元素(輔助信息)。
圖8:在這個網上的形式,視覺層次引導用戶通過必要的步驟下定單。它還強調顏色,定位和規模的第一步(“訂購”)的最後一步(“登錄”按鈕)。同時,支持信息制服(它幾乎沒有視覺重量),不干擾主交互序列。
同樣,可以提供視覺上的層次感在哪裡,他們都在一個網站的用戶,引導他們的注意力(特別優惠,例如),提出不同的選擇,來解釋新的元素,更多。然而,有效的視覺溝通不“說話”了一聲。它靜靜地教育和引導觀眾通過接口。
鑑於數量龐大的網頁和應用,用戶常常依賴於視覺線索(尤其是初期),評估網絡接口。因此,深思熟慮的視覺組織可以大大提高可用性分組信息到有意義的頁面元素和序列。這樣的系統依賴於了解人們如何使用視覺關係,區分對象和那些關係透露給觀眾通過視覺重量和層次。但視覺組織是只有一半的視覺傳達。休息,個性(或外觀),是另一個故事......



by Luke WroblewskiJanuary 20, 2003
Art vs. engineeringAesthetics vs. usabilityUsability experts are from Mars, graphic designers are from Venus . The debate between design (of the visual sort) and design (of the technical sort) remains ongoing. A website, however, can't take sides: it needs both to be successful.
“Interactive design [is] a seamless blend of graphic arts, technology, and psychology.” —Brad Wieners Wired, 2002
So, why the debate? Perhaps the dividing line sits in our minds: left brain (logical) vs. right brain (intuitive). Or, if we take a less deterministic view: few engineers have taken the time to study art and few artists have spent time programming or conducting usability tests. But times are changing. Visual designers working on the web need an understanding of the medium in which they work, so many have taken to code. Many have entered the usability lab.
But what about the other side? Are developers and human factors professionals immersed in literature on gestalt and color theory? They certainly have the tools for it—programming environments make it very easy to throw around images, colors, and fonts (of all shapes and sizes). But with power comes responsibility. And in this case, the need to understand how visual information communicates with your audience.
“We find that people quickly evaluate a site by visual design alone.” Stanford Guidelines for Web Credibility, 2002
Visual communication can be thought of as two intertwined parts: personality, or look and feel, and visual organization. The personality of a presentation is what provides the emotional impact —your instinctual response to what you see. Creating an appropriate personality requires the use of colors, type treatments, images, shapes, patterns, and more, to “say” the right thing to your audience. This article, however, focuses on the other side of the visual communication coin: visual organization.

How we see: visual relationships

Whenever we attempt to make sense of information visually, we first observe similarities and differences in what we are seeing. These relationships allow us to not only distinguish objects but to give them meaning. For example, a difference in color implies two distinct objects (or different parts of the same object), a difference in scale suggests one object is further from us than the other, a difference in texture (one is more blurry) enforces this idea, and so on. Once we have an understanding of the relationships between elements, we can piece together the whole story and understand what we are seeing.
This process is accelerated by our ability to group information visually. When we observe one blade of grass, nearby objects that share a similar color, shape, size, and position are grouped together and given meaning: a lawn. We don't have to compare each blade to the others.
The principles of perception give us valuable insight into how we visually group information. For example, objects near each other are grouped (proximity), as are objects that share many visual characteristics (similarity).
Fig 1: Principles of perception: proximity, similarity, continuance, and closure.
But understanding the psychological manner in which we group visual information is not enough if we want to be able to communicate a specific message. In order to do that, we need to know how to use visual relationships to our advantage—we need to know what makes things different.
Though lots of variations are possible, we can group distinct visual characteristics into five general categories: color, texture, shape, direction, and size. Introducing variations in one or all of these categories creates visual contrast. The more contrast between two objects, the more likely they will be perceived as distinct and unrelated.
Fig 2: Visual differences between objects.

Telling a story: visual hierarchy

“Designers can create normalcy out of chaos; they can clearly communicate ideas through the organizing and manipulating of words and pictures.” Jeffery Veen, The Art and Science of Web Design
Now that we understand the basic ways to visually distinguish objects, we can look at the big picture: using visual relationships to tell a coherent story. Elements within a “visual narrative” are arranged in an easily understood order of importance. A center of attention attracts the viewer's attention, and each subsequent focal point adds to the story. This logical ordering is known as a visual hierarchy.
To build effective visual hierarchies, we use visual relationships to add more or less visual weight to page elements and thereby establish a pattern of movement through the layout. Visual weight can be measured by the degree to which a page element demands our attention or keeps our interest. Large red type, for example, contrasts with a white background much more than a light gray dot. As a result, the visual weight of the red type grabs our attention first, though it might not keep our attention as long as a detailed image.
Fig 3: Three objects with differing visual weights created by variations in color, shape, and texture.
Visually dominant elements (those with the heaviest visual weight) get noticed the most. They are the center of interest in a layout and they determine where the story begins. The hierarchy of subsequent elements guides our eyes through the rest of the composition, giving us pieces of the story as we go. The relative position of each element in the hierarchy provides valuable information about its importance to the big picture.
Fig 4: The heaviest (most visually dominant) elements in this circus poster are the images of the performers and the title. They communicate the big picture: the circus is in town. The lightest (least visually dominant) elements in the hierarchy are the ticket prices and features. If the hierarchy were reversed, few people would know the circus was in town. Instead they would be confused as they passed posters seemingly promoting “$5.50.”
A balanced hierarchy provides not only a clear path for recognizing and understanding information, it also helps unify the disparate elements within a page layout into a cohesive whole. This creates a sense of order and balance. Without visual hierarchy, page elements compete for attention, and as a result, none of them win. In all hierarchies, only certain elements should be on top; the rest need to follow suit. The appropriate position of each element in the hierarchy depends on the message you are trying to communicate.
Fig 5: In a layout with an effective visual hierarchy, the distinct visual weight of each element guides viewers through the page in an informative and appropriate manner.

Putting it to use

Any given web page is composed of many distinct elements. Navigation menus (possibly several layers deep), contact information, search boxes, site identifiers, and shopping carts are just a few. The visual organization of a web page can communicate valuable information about the similarities and differences between elements and their relative importance. Once your audience understands the significance of your page elements, they can apply that knowledge to the rest of the site.
Fig 6: If all the elements in a page layout are given equal visual weight, making sense of the page is difficult. Meaning is created through the differences and similarities among elements and their place in the page's visual hierarchy.
Generally, the hierarchy of a web page is based on distinctions between the content, navigation, and supporting information on a page. Within each of these sections further distinctions can also be made. A general web page hierarchy (from highest to lowest importance) may look like the following:

Content

  • Page title
  • Subsection title
  • Embedded links
  • Supplementary information (captions, etc.)

Navigation

  • Location indicator
  • Top-level navigation options
  • Sub-navigation options
  • Trace route (breadcrumbs)

Supporting elements

  • Site identifier
  • Site-wide utilities (shopping cart, site map, etc.)
  • Footer information (privacy policy, contact info, etc.)
Fig 7: The visual hierarchy of a generic web page.
Of course, there are many situations where deviating from this formula is advised (on navigation pages, home pages, etc.). The content, audience, and goals of each page should determine its exact hierarchy. Nonetheless, the visual representation of each element on a web page should always be:
  • Appropriate for and indicative of the element's function
  • Applied consistently throughout the site
  • Positioned properly in the page's visual hierarchy (in a manner reflective of its relative importance)
Visual hierarchy, however, does more than simply explain page elements. It guides users through the site's content and interactions. Armed with an understanding of each element's place in a hierarchy, we can emphasize important elements (such as content or interaction points), and subdue other elements (supporting information).
Fig 8: In this online form, visual hierarchy guides the user through the necessary steps to place an order. It also emphasizes (with color, positioning, and scale) the first step (“Ordering from...”) and the last step (the “Sign-In” button). Simultaneously, the supporting information is subdued (it has little visual weight) and does not interfere with the main interaction sequence.
Similarly, visual hierarchy can provide users with a sense of where they are within a website, to direct their attention (to special offers, for example), to suggest distinct choices, to explain new elements, and more. However, effective visual communication does not “speak” loudly. It quietly educates and guides the audience through the interface.
Given the massive number of web pages and applications, users often rely on visual cues (especially initially) to assess web interfaces. Therefore, a well thought-out visual organization can greatly enhance usability by grouping information into meaningful page elements and sequences. Such a system relies on an understanding of how people use visual relationships to distinguish objects and what those relationships reveal to viewers (through visual weight and hierarchy). But visual organization is only half of visual communication. The rest, personality (or look and feel), is another story...

2013年11月1日 星期五

第一講: 視覺傳達的藝術

第一講: 視覺傳達的藝術

  • 了解視覺傳達設計的意義。
  • 認識視覺傳達設計的類型。
藝術名詞:

視覺傳達﹝visual communication﹞
視覺傳達設計﹝visual communication design﹞
產品設計﹝product design﹞
空間設計﹝spatial design

  一個成功的人際溝通,絕對不能只靠溝通內容而已,還要想辦法讓溝通雙方充分了解對方所表達的內容,從彼此之間溝通情緒的培養進而讓對方的溝通誠意所感動。因此為了增加溝通的效果,人類常用不同的方式同時表達自己的想法。譬如說話時經常會比手畫腳、擠眉弄眼。在人類的文化裡,我們也看到許多音樂、舞蹈、戲劇和唱歌的活動經常結合在一起。 

視覺傳達設計 ─ 廣告設計
問題:這是一張關於像框的廣告,你是否看懂它所要傳達的意思?如果你看不懂,沒有關係,只是做廣告的公司賺不到你的錢了。
  荒謬大師卡繆﹝Albert Camus﹞曾經說過,世界上祇有兩個地方最令他感到高興,那就是足球場和劇場。不過,他如果還幸運地活到現在,或許,他會很滿意地坐在電視機前,欣賞他可以自由選擇的足球比賽或是戲劇演出。他不需要再像過去一樣,要親自到足球場或是劇場;只要透過電視機螢幕就能看到現場的精采演出。這個例子說明視覺傳達﹝visual communication﹞對於資訊傳遞與人際溝通的重要性。
視覺傳達設計
  視覺傳達除了靠我們的眼睛「看」﹝look﹞之外,還要靠大腦來「了解」﹝perception﹞。有一們學問專門研究人類從「看」到「了解」的過程,稱為認知心理學﹝cognitive psychology﹞。而有一門設計工作專門針對資訊傳遞與人際溝通所依賴的視覺介面,稱為視覺傳達設計﹝visual communication design﹞。視覺傳達設計如果運用人類的美感經驗並加強其中的藝術性,那麼更能打動被溝通者的心。如果進一步將視覺傳達設計數位化,並加上聲音效果和人機互動功能就是現在最熱門的多媒體設計了。

設計的意義與範疇
  設計是人類改善生活與美化生活的創造活動,兼具有實用和藝術的雙重價值。完美的設計可以使生活過得更安逸、更美好。生活與設計有著極為密切的關係,不論食、衣、住、行、育、樂等各方面,都需要透過卓越的智慧和設計創造,才能呈現出高貴、優雅的境界。設計除了追求實用、美觀與民族性之外,設計也講求經濟性,要合理運用資源,不浪費、不奢靡,以達到現代設計盡善盡美的境界。
  設計的範圍包含甚廣,如果以人〔Man〕、自然〔Nature〕和社會〔Society〕為構成世界的三要素,那麼設計可分為以下三個領域:產品設計、空間設計與視覺傳達設計等類型。

「設計」與人、自然和社會之關係
  產品設計﹝product design﹞是以創造完美的生活器物為主要目的,並能滿足人類在精神與物質上的需求。生活中有關的各種器物,如杯、盤、家具、汽車等不勝枚舉。
  空間設計﹝spatial design﹞是以營造理想的生活空間為主,其涵蓋的範圍包括建築設計、室內設計、景觀設計等。自然環境裡充滿著豐富的自然資源,眾生萬物得以生生不息,因此人為環境應該與大自然取得和諧,並且建立對環境的情感,進而提升環境品質,使我們在有情的世界中,追求和諧、美好的人生。
  視覺傳達設計是以傳送資訊消息為目標的視覺媒體設計,一般多採用平面型態,如常見的標誌、傳單、海報、書刊編輯等。此外視覺傳達設計也可以採用立體的形式,如櫥窗、展覽設計等多種項目。
視覺傳達設計 ─ 廣告設計
產品設計 ─ 腳踏車設計
空間設計 ─ 室內設計
問題:請將生活周遭所見之物,試著以設計的類型各舉幾個實例說明之。


視覺傳達設計
  當我們進入二十一世紀資訊發達的時代,傳達﹝communication﹞活動都有可能隨時隨地在我們週遭發生。就廣義的觀點,傳達包括一切影響他人之所有方法,如:文章、說話、音樂、繪畫、舞蹈等,以及人類所有的行為,其中又分為言語的傳達﹝verbal communication﹞和非言語的傳達﹝nonverbal communication﹞。
  視覺傳達是屬於非言語的傳達﹝nonverbal communication﹞的一種。非言語的傳達適合於主觀性的情緒表現與傳達,其表現的方法有以肢體來表現或傳達的,如姿勢動作;有以圖畫語言﹝pictorial language﹞表現的,如記號、圖畫等;有以物體語言﹝object language﹞表現的,如服裝、廣告塔等。其中「圖畫語言」運用得十分廣泛,在我們文化、生活、技術中扮演重大的角色,如標誌、繪畫文字、圖表等均包含其中。
  視覺傳達設計則可包含海報、標誌、宣傳單、產品包裝、書刊設計,乃至於各類影像等。從時代的演進中,印刷術的發明是促進視覺傳達設計發展的主要動力,而照相與製版技術的進步則是推動視覺傳達設計的另外一大助力,等到電影、電視與電腦的興起,又使視覺傳達設計之進步產生革命性的變化。
  視覺傳達設計的方法,可以透過思考性與視覺化的過程來完成,思考性的過程是把的各種條件融入設計思考中,而擬出設計的概念;而視覺化過程則是將設定好的概念,經由圖像或文字轉換成視覺性圖像造形的程序,如字體、圖案、版面編排、圖表等都是視覺造形的具體表現,也正是視覺傳達設計具體的表徵。
丘永福《邀請卡片》,1995
13×38 cm,油彩‧銅版卡紙‧彩色印刷


創作練習
  在這個自我測驗裡,蒐集視覺傳達設計、產品設計及環境設計等三大類之作品,並分析設計作品各有什麼特色?

你可以準備的材料如下:

  • 鉛筆和筆記本。
  • A3 或 A4 的資料夾﹝42 × 29 或 29 × 21公分﹞一個。
  • 各類設計作品﹝選自書刊雜誌之印刷物、複製畫卡片等﹞。

進行方式:

  • 將蒐集到的設計作品圖片,分類整理。
  • 把蒐集到的圖片,修齊邊緣,置於資料夾中。
  • 分析每一幅作品,設計創意的方式為何?並記錄自己的觀點於筆記本上。
  • 將完成的紀錄和蒐集的複製作品,保存於資料夾內。

檢視作品:

  • 描述:說明蒐集的設計作品之類別和特色,並分析設計家的創意構想。
  • 解釋:解釋各類設計作品運用材料的特質及其設計表現的方法。


資料引用:http://vr.theatre.ntu.edu.tw/fineart/chap13/chap13-01.htm

2013年10月26日 星期六

鉛筆與現實... 你在哪裡劃清界線呢?由藝術家創造的令人難以置信的光學幻覺

鉛筆與現實... 你在哪裡劃清界線呢?由藝術家創造的令人難以置信的光學幻覺
Pencil vs reality... where do you draw the line? The incredible optical illusions created by artist
By KERRY MCQUEENEY
You have often heard about art imitating life, but an artist has taken the saying to a whole new level with an incredible collection of drawings that reveal a masterful eye for illusion.
Reality meets fantasy in this amazing series of drawings which are to be exhibited at art shows in London next month.
Using expertly-drawn sketches, Belgian artist Ben Heine blends pencil, photography, imagination and reality - and the results are truly astonishing.
Mixed reality: This incredible sketch has captures the boats on the water sitting alongside a mermaid on a rock. A carefully-cut hole in the paper even makes room for the diver as he prepares to launch himself overboard
Mixed reality: This incredible sketch has captures the boats on the water sitting alongside a mermaid on a rock. A carefully-cut hole in the paper even makes room for the diver as he prepares to launch himself overboard
X-ray vision: This man is a little more exposed than he should be in this clever drawing
X-ray vision: This man is a little more exposed than he should be in this clever drawing
Chain gang: These worker ants have been magnified as they walk across the twig in this piece
Chain gang: These worker ants have been magnified as they walk across the twig in this piece
Heine describes himself as a multidisciplinary visual artist who is inspired by people and nature.
The 28-year-old grew up in Abidjan, Ivory Coast, where he lived for seven years with his parents and three sisters before moving back to Brussels in 1990. 
He has become well-known for three art concepts he has been working on, including his Pencil Vs Camera project.
Hitching a ride: An old-fashioned tram is seen rattling through a quiet street... but there's more to this than meets the eye
Hitching a ride: An old-fashioned tram is seen rattling through a quiet street... but there's more to this than meets the eye
Trick of the eye: Ben Heine's drawing takes optical illusion to a new level as this floor is turned into a giant chessboard in this image
Trick of the eye: Ben Heine's drawing takes optical illusion to a new level as a hand holds a paper aeroplane in this image
Trick of the eye: Ben Heine's drawing takes optical illusion to a new level as this floor is turned into a giant chessboard (left) and a hand holds a paper aeroplane (right)
Leap of faith: Tiny men are seen jumping from block to block in this sketch. The drawing makes the apartment blocks on the horizon look like the computer game Tetris
Leap of faith: Tiny men are seen jumping from block to block in this sketch. The drawing makes the apartment blocks on the horizon look like the computer game Tetris
Up in the air: A female singer clutching a microphone sits in a swing in the clouds, held aloft by two doves over a mountainous landscape
Under attack: A giant dinosaur goes on the rampage in a city landscape brandishing two handguns... but dwellers have nothing to fear from this pencil-drawn monster
Up in the air: A sits in a swing in the clouds, held aloft by two doves over a mountainous landscape (left) while a dinosaur goes on the rampage... but city dwellers have nothing to fear from this pencil-drawn monster
On the box: A quirky take on the BBC Breakfast presenters turn them back into two dimensional figures
On the box: A quirky take on the BBC Breakfast presenters turn them back into two dimensional figures
Describing it as 'full of magic, illusion, poetry and surrealism', Ben said Pencil Vs Camera is 'new visual invention' which mixes drawing, photography, imagination and reality.
He said: 'I just make art for people. I want them to dream and forget their daily troubles.
'I used to write poems many years ago, I want to convey a poetic and philosophical meaning into my pictures, each new creation should tell a story and generate an intense emotion, like a poem, like a melody.'
Here's looking at you: This incredible image breathes new life into this snapshot of three smiling children
Here's looking at you: This incredible image breathes new life into this snapshot of three smiling children
Artists impression: The proportions of the man in this picture have been captured perfectly in this drawing... with the quirky addition of a Tinkerbell-esque fairy

Oh baby! In this bizarre shot, a foetus is shown nestling next to a woman's face
'Full of magic, illusion, poetry and surrealism': Pencil Vs Camera mixes drawing, photography, imagination and reality
Dual fuel: This drawing splits the vehicle in two and has tiny toy cars driving through the middle of it
Dual fuel: This drawing splits the vehicle in two and has tiny toy cars driving through the middle of it
 Part of his method involves him ensuring his hand is visible in every picture - to represent the connection between the viewer, the artist and the artwork.
He also always makes sure the sketch is in black and white, while the photograph is often brightly coloured to maxmise the contrast.
Great apes: A man is seen turning a camera on human's earliest ancestors, in this humorous take on the theory of evolution
Great apes: A man is seen turning a camera on human's earliest ancestors, in this humorous take on the theory of evolution
Balancing act: A tight rope performer walks among the clouds in this moonlit fantasy

Not even tram lines escape the artist's mischievous eye
Balancing act: A tight rope performer walks among the clouds in this moonlit fantasy (left) while (right) not even tram lines escape the artist's mischievous eye
Table for one: One lonely panda, looking for companionship, seeks same... but is he really there?
Table for one: One lonely panda, looking for companionship, seeks same... but is he really there?
Illusions: Art, imitating life, imitating art

Illusions: Art, imitating life, imitating art
Illusions: Art, imitating life, imitating art... the artist claims his technique is a 'new visual invention'  
Ben's creations have become a internet hit - and has had a significant impact on the graphic design community.
The artist said he has been deeply influenced by Belgian Surrealism, German Expressionism, American Pop Art and Social Realism.
He has also created two other art projects for which he has become well-known for: Digital Circlism and Flesh and Acrylic.
Delicate steps: Those suffering from vertigo should look away now - this creation turns a pavement into a precarious mass of vertiginous blocks
Delicate steps: Those suffering from vertigo should look away now - this creation turns a pavement into a precarious mass of vertiginous blocks
Double vision: You could be forgiven for thinking you were under the influence of alcohol looking at this warped drawing of a cat
A simple coastal road is transformed by this picture, showing a boy pulling an unusual-looking balloon behind him
Double vision: You could be forgiven for thinking you were under the influence of alcohol looking at this drawing of a cat (left) while this simple coastal road (right) has been transformed by Ben's technique
What an ass: These two donkeys are given a Heine makeover, complete with crazy sunglasses and thought bubbles
What an ass: These two donkeys are given a Heine makeover, complete with crazy sunglasses and thought bubbles
Global warning: This clever sketch gives a volcano an all together more interesting landscape
Global warning: This clever sketch gives a volcano an all together more interesting landscape
Ben's work is to be exhibited at a number of forthcoming art shows in London next month.
He will feature at the Art London exhibition, at the Royal Hospital in Chelsea, from October 6 to October 10; the Affordable Art Fair at Battersea from October 20 to October 23 and Affordable Art Fair in Hampstead between October 27 and October 30.
He is represented by several art galleries in the world, including The Gallery Garden and the AppArt Gallery in Belgium; The Art Movement Gallery in the UK; and The Next Gallery in U.S.
See more of Ben Heine's work at: www.benheine.com/index.php
Watch your step! A man with a white stick is seen heading straight towards an open manhole
Watch your step! A man with a white stick is seen heading straight towards an open manhole
Fire starter: The flame on this clever drawing is a devil of an illusion

Fire starter: The koala bear could be out of time as the flames creep towards the tree he is clung to
Fire starter: The flame on this clever drawing is a devil of an illusion (left) while the koala bear could soon be out of time as the flames creep towards the tree it clings to (right)   
Skin and bones: A horse and bird are given the Heine treatment in the artist's exhibition
Skin and bones: A horse and bird are given the Heine treatment in the artist's exhibition
The camera never lies... or does it? The photographer's eye is met with this fantastical scene in this piece

Celestial: Two children are seen climbing up ladders among the stars in this drawing
The camera never lies... or does it? The photographer's eye is met with this fantastical scene (left) while two children are seen climbing among the stars in this celestial drawing (right)
Taking in the view: A woman and child peer at some houses below, oblivious to the fact that one of the buildings has bee given a sketchy makeover
Taking in the view: A woman and child peer at some houses below, oblivious to the fact that one of the buildings has bee given a sketchy makeover
A little boy on a tricycle gets the Ben Heine treatment

A couple are sketched walking off into the horizon with a heart-shaped balloon
Magnificent landscapes: A little boy on a tricycle gets the Ben Heine treatment (left) as does this mountainous horizon (right)


文章引用:http://www.dailymail.co.uk/news/article-2041426/Ben-Heine-The-incredible-optical-illusions-created-artists-mix-pencil-camera.html